#pragma once
namespace Commands
{
    class IAudio
    {
    public:
        virtual ~IAudio(){}

        virtual void Stop(void)              = 0;
        virtual void Play(void)              = 0;
        virtual void Play(const int channel) = 0;
        virtual void PlayContinous(void)     = 0;
        virtual void PlayContinous(const int channel) = 0;
        virtual void FadeOut(const float seconds)     = 0;
    };
}//namespace


